Strictly Business

Feb 05 2010

Adjusting (under construction)

I’m still having trouble adjusting to BioShock’s first person controls and general feel.

At the beginning of the game, I was asked a few questions that set a few parameters that I don’t think I’m able to change now that my game is in motion. One question asked me what experience I’ve had with shooters, and I answered “some,” because I did not feel that I would enjoy a game configured for a beginner of any sort. I am considering, though, at this point, starting a new game on the easy mode. I’m curious to see if it would allow me to feel more comfortable in the gameplay earlier on.

But I asked a friend about this, and was told that the differences between “beginner” and “some shooter experience” involves, not a tutorial or a means of getting comfortable with the controls, but rather increased HP + MP (if you will) capacities, and a greater amount of consumables and goodies available for pick-up as one moves through the game.

I cannot help but think fondly of the original Ratchet and Clank’s simple-yet-effective beginner obstacle course, which taught Ratchet’s basic moves using enemies that weren’t likely to kill him in a few hits. Then again, BioShock’s method of ability-teaching reflects that of the second and third games. Perhaps in the end I am more unsettled by the horror-thriller vibe of the game than I care to admit. Maybe I just need to get more into this particular game’s groove.

Assuming it has one.

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